I have a character that is animated. He runs forward, back and can strafe left and right. I attached a sword in his hand. The sword is a child of the hand model. While the sword does stay in the same position relative to the character as a whole, it does not follow the hand. The animation shows the hand moving but does not show its position or rotation as changing in value (it stays at 0), even though its movement can plainly be seen. How do I fix this?
↧